An empire starts with a seat.
Four familiar rivals. Private ambitions. A very public game.
Chicago. 1927.
They outlawed the liquor. Never did stop the thirst.
Behind every locked door, somebody’s pouring. Somebody’s paying. And somebody’s watching.
I’ve seen men walk into this city with nothing but a good suit and a bad intention. A month later, they owned the street. A month after that… somebody else did.
That’s Chicago.
You take a business. Build your crew. Collect your protection. But every corner you claim gives somebody a reason to come looking for you.
And the police? They’ve got guns, ambition… and plans of their own.
Win your battles. Earn your Empire Marks. Four will make this city yours — if you live long enough to collect them. Or let your rivals destroy each other, until you’re the only one left.
One last piece of advice. If the bosses gather at Start and the police turn up…
You’d better be somewhere else.
Welcome to Chicago. Pull up a chair.
Let’s see how long you last.
Win four Empire Marks or become the last player standing.
CHICAGO, 1927 ◆ THE CITY BELONGS TO NO ONE. YET.
Four familiar rivals. Private ambitions. A very public game.